<PropertyList>
  
  <path>DoublelLightMast.ac</path>
  
  <animation>
    <type>select</type>
    <object-name>lightarea</object-name>
    <condition>
      <greater-than>
	<property>/sim/time/sun-angle-rad</property>
	<value>1.48</value>
      </greater-than>
    </condition>
  </animation>
  
  
  <animation>
    <type>light</type>
    <light-type>spot</light-type>
    <name>LightSource</name>
    <object-name>volume</object-name>
    <position>
      <x>  0.0</x>
      <y> 0.0</y>
      <z>  50.025</z>
    </position>
    <direction>
      <x>  0.0</x>
      <y> 0.0</y>
      <z>  -18.015</z>
    </direction>
    <ambient>
      		<r>0.15</r>
      		<g>0.15</g>
      		<b>0.15</b>
      		<a>1.0</a>
		</ambient>
		<diffuse>
      		<r>0.5</r>
      		<g>0.404</g>
     		<b>0.3</b>
      	<a>1.0</a>
		</diffuse>
		<specular>
      		<r>0.5</r>
      		<g>0.5</g>
      		<b>0.5</b>
      		<a>1.0</a>
		</specular>
		<dim-factor>
		<property>/sim/time/sun-angle-rad</property>
		<interpolation>
        	<entry><ind>0</ind><dep>0</dep></entry>
        	<entry><ind>1.49</ind><dep>0</dep></entry>
        	<entry><ind>1.52</ind><dep>1</dep></entry>
        	<entry><ind>3.14</ind><dep>1</dep></entry>
		</interpolation>
		</dim-factor>
		<attenuation>
      		<c>1.0</c>
      		<l>0.00002</l>
     		 <q>0.000000000146</q>
		</attenuation>
		<exponent>2.0</exponent>
		<cutoff>100</cutoff>
		<near-m>5.5</near-m>
		<far-m>500</far-m>
	</animation>
  
  <animation>
    <type>select</type>
    <object-name>LightSource</object-name>
    <condition>
      <and>
	<greater-than>
	  <property>/sim/time/sun-angle-rad</property>
	  <value>1.48</value>
	</greater-than>
	<property>/sim/rendering/rembrandt/enabled</property>
	<greater-than>
	  <property>/sim/rendering/shaders/lights</property>
	  <value>0.0</value>
	</greater-than>
      </and>
    </condition>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>lightarea</object-name>
    <transparency>
      <alpha-prop>environment/visibility-m</alpha-prop>
      <factor>1</factor>
      <offset>0</offset>
    </transparency>
    <threshold>0.001</threshold>
  </animation>
  
  <animation>
    <type>select</type>
    <object-name>lightarea</object-name>
    <condition>
      <and>
	<not>
	  <property>/sim/rendering/rembrandt/enabled</property>
	</not>
	<greater-than>		
	  <property>/sim/time/sun-angle-rad</property>
	  <value>1.49</value>
	</greater-than>
      </and>
    </condition>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>floodlight</object-name>
    <condition>		
      <greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
      </greater-than>
    </condition>
    <emission>	
      <red>0.9</red>	
      <green>0.9</green>	
      <blue>0.9</blue>
    </emission>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>mast</object-name>
    <object-name>sockel</object-name>
    <condition>		
      <greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.57</value>
      </greater-than>
    </condition>
    <emission>	
      <red>0.2</red>	
      <green>0.2</green>	
      <blue>0.2</blue>
    </emission>
  </animation>
  
  
  <animation>
    <enable-hot type="bool">false</enable-hot>
  </animation>
  
  </PropertyList>