<PropertyList>

	

	<path>Pylone_EclairageCamera.ac</path>

	
	<animation>
		<type>light</type>
		<light-type>spot</light-type>
		<name>LightSource</name>
		<object-name>lightvolume</object-name>
		<position>
     		<x> -2.789</x>
      		<y>  4.302</y>
      		<z> 19.000</z>
		</position>
		<direction>
      		<x> -2.72009</x>
      		<y>  4.46739</y>
      		<z>-19.00000</z>
		</direction>
		<ambient>
      		<r>0.15</r>
      		<g>0.15</g>
      		<b>0.15</b>
      		<a>1.0</a>
		</ambient>
		<diffuse>
      		<r>0.5</r>
      		<g>0.404</g>
     		<b>0.3</b>
      	<a>1.0</a>
		</diffuse>
		<specular>
      		<r>0.5</r>
      		<g>0.5</g>
      		<b>0.5</b>
      		<a>1.0</a>
		</specular>
		<dim-factor>
		<property>/sim/time/sun-angle-rad</property>
		<interpolation>
        	<entry><ind>0</ind><dep>0</dep></entry>
        	<entry><ind>1.49</ind><dep>0</dep></entry>
        	<entry><ind>1.52</ind><dep>1</dep></entry>
        	<entry><ind>3.14</ind><dep>1</dep></entry>
		</interpolation>
		</dim-factor>
		<attenuation>
      		<c>1.0</c>
      		<l>0.00002</l>
     		 <q>0.000000000146</q>
		</attenuation>
		<exponent>2.0</exponent>
		<cutoff>100</cutoff>
		<near-m>5.5</near-m>
		<far-m>500</far-m>
	</animation>
	
	<animation>
		<type>select</type>
		<object-name>LightSource</object-name>
		<condition>
      		<and>
        		<greater-than>
          			<property>/sim/time/sun-angle-rad</property>
          			<value>1.48</value>
       			</greater-than>
				
        		<property>/sim/rendering/rembrandt/enabled</property>
        		<greater-than>
         			<property>/sim/rendering/shaders/lights</property>
          			<value>0.0</value>
        		</greater-than>
      		</and>
		</condition>
	</animation>
	

<animation>
<type>material</type>
	<object-name>lightarea</object-name>
<transparency>
	<alpha-prop>environment/visibility-m</alpha-prop>
	<factor>1</factor>
	<offset>0</offset>
</transparency>
	<threshold>0.001</threshold>
</animation>
<animation>
<type>select</type>
	<object-name>lightarea</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
</greater-than>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>lightarea</object-name>
<condition>
      <not>
        <property>/sim/rendering/rembrandt/enabled</property>
      </not>
</condition>
</animation>

	
	<animation>
		<type>material</type>
		<object-name>RedLight</object-name>
		<object-name>RedLight2</object-name>
		<condition>		
		<greater-than>		
			<property>/sim/time/sun-angle-rad</property>
			<value>1.57</value>
		</greater-than>

		</condition>
		<emission>	
			<red>1.0</red>	
			<green>0</green>	
			<blue>0</blue>
		</emission>
	
		
		<condition>
			<property>/sim/rendering/rembrandt/enabled</property>
			
			<emission>	
				<red>2</red>	
				<green>1.2</green>	
				<blue>1.2</blue>
			</emission>
			
		</condition>
		
		
	</animation>
	


<animation>
<type>material</type>
	<object-name>floodlight1</object-name>
	<object-name>floodlight2</object-name>
	<object-name>floodlight3</object-name>
	<object-name>floodlight4</object-name>
	<object-name>floodlight5</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
</greater-than>
</condition>
<emission>	
	<red>0.9</red>	
	<green>0.9</green>	
	<blue>0.9</blue>
</emission>
</animation>

<animation>
<type>material</type>
	<object-name>pylone</object-name> 
	<object-name>Lampe1</object-name>
	<object-name>Lampe2</object-name>
	<object-name>Lampe3</object-name>
	<object-name>Lampe4</object-name>
	<object-name>Lampe5</object-name>
	<object-name>cacheCam</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.57</value>
</greater-than>
</condition>
<emission>	
	<red>0.1</red>	
	<green>0.1</green>	
	<blue>0.1</blue>
</emission>
</animation>

<animation>
 	<object-name>lightvolume</object-name>
 	<object-name>lightarea</object-name>
 	<object-name>pylone</object-name>
	<object-name>Lampe1</object-name>
	<object-name>Lampe2</object-name>
	<object-name>Lampe3</object-name>
	<object-name>Lampe4</object-name>
	<object-name>Lampe5</object-name>
	<object-name>cacheCam</object-name>
	<object-name>echelle</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>

</PropertyList>