<PropertyList>
  
  <path>eddf_lamp_t2.ac</path>
  
  <animation>
    <type>select</type>
    <object-name>lightcone</object-name>
    <object-name>groundlight</object-name>
    <condition>
      <greater-than>
	<property>/sim/time/sun-angle-rad</property>
	<value>1.57</value>
      </greater-than>
    </condition>
  </animation>
  
  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <condition>
      <property>/sim/rendering/rembrandt/enabled</property>
    </condition>
    <object-name>lightcone</object-name>
  </effect>
  
  <animation>
    <object-name>lightcone</object-name>
  </animation>
  
  
  <animation>
    <type>light</type>
    <light-type>spot</light-type>
    <name>LightSource</name>
    <object-name>volume</object-name>
    <position>
      <x>  -0.506</x>
      <y> -0.376</y>
      <z>  28.358</z>
    </position>
    <direction>
      <x>-0.297</x>
      <y>-39.83</y>
      <z>-18.069</z>
    </direction>
    <ambient>
      <r>0.25</r>
      <g>0.25</g>
      <b>0.25</b>
      <a>1.0</a>
    </ambient>
    <diffuse>
      <r>0.5</r>
      <g>0.404</g>
      <b>0.2</b>
      <a>1.0</a>
    </diffuse>
    <specular>
      <r>0.5</r>
      <g>0.5</g>
      <b>0.5</b>
      <a>1.0</a>
    </specular>
    <dim-factor>
      <property>/sim/time/sun-angle-rad</property>
      <interpolation>
	<entry><ind>0</ind><dep>0</dep></entry>
	<entry><ind>1.49</ind><dep>0</dep></entry>
	<entry><ind>1.52</ind><dep>1</dep></entry>
	<entry><ind>3.14</ind><dep>1</dep></entry>
      </interpolation>
    </dim-factor>
    <attenuation>
      <c>1.0</c>
      <l>0.00002</l>
      <q>0.000000000146</q>
    </attenuation>
    <exponent>3.0</exponent>
    <cutoff>75</cutoff>
    <near-m>3.5</near-m>
    <far-m>50</far-m>
  </animation>
  
  <animation>
    <type>select</type>
    <object-name>LightSource</object-name>
    <condition>
      <and>
	<greater-than>
	  <property>/sim/time/sun-angle-rad</property>
	  <value>1.48</value>
	</greater-than>
	<property>/sim/rendering/rembrandt/enabled</property>
	<greater-than>
	  <property>/sim/rendering/shaders/lights</property>
	  <value>0.0</value>
	</greater-than>
      </and>
    </condition>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>groundlight</object-name>
    <transparency>
      <alpha-prop>environment/visibility-m</alpha-prop>
      <factor>1</factor>
      <offset>0</offset>
    </transparency>
    <threshold>0.001</threshold>
  </animation>
  
  <animation>
    <type>select</type>
    <object-name>groundlight</object-name>
    <condition>
      <and>
	<not>
	  <property>/sim/rendering/rembrandt/enabled</property>
	</not>
	<greater-than>		
	  <property>/sim/time/sun-angle-rad</property>
	  <value>1.49</value>
	</greater-than>
      </and>
    </condition>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>floodlight</object-name>
    <condition>		
      <greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
      </greater-than>
    </condition>
    <emission>	
      <red>0.9</red>	
      <green>0.9</green>	
      <blue>0.9</blue>
    </emission>
  </animation>
  
  
  <animation>
    <type>material</type>
    <object-name>mast</object-name>
    <condition>		
      <greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.57</value>
      </greater-than>
    </condition>
    <emission>	
      <red>0.2</red>	
      <green>0.2</green>	
      <blue>0.2</blue>
    </emission>
  </animation>
  
  
  <animation>
    <enable-hot type="bool">false</enable-hot>
  </animation>
  
  </PropertyList>