<PropertyList>
	<path>egkk_light_mast.ac</path>

 <animation>
   <type>textranslate</type> 
   <object-name>light</object-name> 
   <property>/sim/time/sun-angle-rad</property>
   <step> 1.57 </step>
   <factor>0.318471338</factor>
   <center>
     <x-m> 0 </x-m>
     <y-m> 0 </y-m>
     <z-m> 0 </z-m>
   </center>
   <axis> 
     <x> -1 </x> 
     <y>  0 </y> 
     <z>  0 </z> 
   </axis>
</animation>

<animation> 
 <type>material</type> 
 <object-name>light</object-name>
 <condition>		
  <greater-than>		
   <property>/sim/time/sun-angle-rad</property>
   <value>1.57</value>
  </greater-than>
 </condition>
 <emission>	
  <red>1</red>	
  <green>1</green>	
  <blue>1</blue>
 </emission>
</animation>

<animation>
   <type>textranslate</type> 
   <object-name>mast</object-name> 
   <property>/sim/time/sun-angle-rad</property>
   <step> 1.57 </step>
   <factor>0.318471338</factor>
   <center>
     <x-m> 0 </x-m>
     <y-m> 0 </y-m>
     <z-m> 0 </z-m>
   </center>
   <axis> 
     <x> -1 </x> 
     <y>  0 </y> 
     <z>  0 </z> 
   </axis>
</animation>

<animation> 
 <type>material</type> 
 <object-name>mast</object-name>
 <condition>		
  <greater-than>		
   <property>/sim/time/sun-angle-rad</property>
   <value>1.57</value>
  </greater-than>
 </condition>
 <emission>	
  <red>0.81</red>	
  <green>0.81</green>	
  <blue>0.81</blue>
 </emission>
</animation>
	
<hazardXparams>
		<light-near>0.4</light-near>
		<light-med>0.8</light-med>
		<light-far>10</light-far>
	</hazardXparams>

	<animation>
		<type>select</type>
		<name>hazardXNight</name>
		<object-name>hazardX</object-name>
		<condition>
			<greater-than>
				<property>/sim/time/sun-angle-rad</property>
				<value>1.57</value>
			</greater-than>
		</condition>
	</animation>

	<animation>
		<type>alpha-test</type>
		<object-name>hazardX</object-name>
		<alpha-factor>0.001</alpha-factor>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>hazardX</object-name>
		<offset-m>21.969056</offset-m>
		<axis>
			<x>0.040013</x>
			<y>-0.039458</y>
			<z>21.968985</z>
		</axis>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>hazardX</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>hazardX</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../hazardXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../hazardXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../hazardXparams/light-far" />
			</entry>
		</interpolation>
	</animation>
    
  <animation>
	  <object-name>light</object-name>
	  <enable-hot type="bool">false</enable-hot>
  </animation>

</PropertyList>