<PropertyList>

 

<path>surface_movenemt_radar_lamp.ac</path>

<animation>
  <type>alpha-test</type>
  <alpha-factor>0.01</alpha-factor>
  <object-name>mast</object-name>
</animation>



<animation>
<type>light</type>
<light-type>spot</light-type>
<name>LightSource</name>
<object-name>lightvolume</object-name>
<position>
     	<x> 0.000</x>
      	<y> 0.000</y>
      	<z>16.000</z>
</position>
<direction>
      <x>0</x>
      <y>0</y>
      <z>-1</z>
</direction>
<ambient>
      <r>0.25</r>
      <g>0.25</g>
      <b>0.25</b>
      <a>1.0</a>
</ambient>
<diffuse>
      <r>0.5</r>
      <g>0.404</g>
      <b>0.2</b>
      <a>1.0</a>
</diffuse>
<specular>
      <r>0.5</r>
      <g>0.5</g>
      <b>0.5</b>
      <a>1.0</a>
</specular>
<dim-factor>
<property>/sim/time/sun-angle-rad</property>
<interpolation>
        <entry><ind>0</ind><dep>0</dep></entry>
        <entry><ind>1.49</ind><dep>0</dep></entry>
        <entry><ind>1.52</ind><dep>1</dep></entry>
        <entry><ind>3.14</ind><dep>1</dep></entry>
</interpolation>
</dim-factor>
<attenuation>
      <c>1.0</c>
      <l>0.00002</l>
      <q>0.000000000146</q>
</attenuation>
<exponent>3.0</exponent>
<cutoff>75</cutoff>
<near-m>3.5</near-m>
<far-m>225</far-m>
</animation>

<animation>
<type>select</type>
<object-name>LightSource</object-name>
<condition>
      <and>
        <greater-than>
          <property>/sim/time/sun-angle-rad</property>
          <value>1.48</value>
        </greater-than>
        <property>/sim/rendering/rembrandt/enabled</property>
        <greater-than>
          <property>/sim/rendering/shaders/lights</property>
          <value>0.0</value>
        </greater-than>
      </and>
</condition>
</animation>



<animation>
<type>material</type>
	<object-name>lightarea</object-name>
<transparency>
	<alpha-prop>environment/visibility-m</alpha-prop>
	<factor>1</factor>
	<offset>0</offset>
</transparency>
	<threshold>0.001</threshold>
</animation>


<animation>
<type>select</type>
	<object-name>lightarea</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
</greater-than>
</condition>
</animation>


<animation>
<type>select</type>
<object-name>lightarea</object-name>
<condition>
      <not>
        <property>/sim/rendering/rembrandt/enabled</property>
      </not>
</condition>
</animation>



<animation>
<type>material</type>
	<object-name>red_lamp</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
</greater-than>
</condition>
<emission>	
	<red>1.0</red>	
	<green>1.0</green>	
	<blue>1.0</blue>
</emission>
</animation>



<animation>
<type>material</type>
	<object-name>floodlight</object-name>
<condition>		
<greater-than>		
	<property>/sim/time/sun-angle-rad</property>
	<value>1.49</value>
</greater-than>
</condition>
<emission>	
	<red>0.9</red>	
	<green>0.9</green>	
	<blue>0.9</blue>
</emission>
</animation>



<animation>
 	<object-name>lightvolume</object-name>
 	<object-name>lightarea</object-name>
<enable-hot type="bool">false</enable-hot>
</animation>

<animation>
  <object-name>rotor</object-name>
  <type>rotate</type>
  <property>/sim/time/elapsed-sec</property>
  <factor>360</factor>
  <center>
   <x-m>0</x-m>
   <y-m>0</y-m>
   <z-m>0</z-m>
  </center>
  <axis>
   <x>0</x>
   <y>0</y>
   <z>1</z>
  </axis>
 </animation>


</PropertyList>